Disgaea: Afternoon of Darkness
Disgaea has many features which differ from those in other tactical RPGs. Humanoid characters may throw other characters across the map, in order to allow allies to move farther or force enemies to keep their distance. This even allows the player to capture enemy monsters by throwing them onto a certain square; these enemies then become allies, and can even be used on subsequent maps.
The game also has "cycles"; at the end of each trip through the storyline, the player can choose to restart the story from its beginning and maintain each character’s statistics and item inventory from the previous game. Characters that join and leave the party as part of the game's story will only be usable in the same parts of the game that they were before, but they, too, will retain their items, abilities, and stats. This complements Disgaea's high character level ceiling of 9999, while also giving the player additional chances to see Disgaea's multiple endings, many of which require many playthroughs of leveling to attain.
Most pple might think that SRPG games are brain taxing or boring but this game has a few twists tat made it much more interesting : hilarious storyline and dialouges, countless amt of combinations and multiple endings. There are many other stuffs to do besides hacking and slashing in battle which makes the battles more fun. Last by not least, enjoy the video (it looks more better on the psp)
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